In light of this launch of rs2007 gold this Daeyalt essence mine, could the typical character mine be reworked to provide more pure character per hour through a combination of increasing the mining rate, making it a searchable source that’s traded in for pure character and/or adding a deposit box to the character mine?
As it stands pure character mining isn’t even a good option for ironmen as a source of obtaining pure essence, Temple Trekking and PvM provides more essence per hour as well as the other incentives to perform those activities.
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I think it makes sense thematically as well as from RuneScape balance standpoint to have the essence mine be the default alternative for gamers seeking to assemble essence.
Additionally, as Daeyalt essence mining has been polled instead to pure conventional essence that doesn’t increase overall exp per hour once you account for mining time, buffing traditional essence mining in this manner would be required for the pure character to be a viable option to Daeyalt essence for players gathering their own essence.
The way is that every growing form replaces the usage of the past. Nobody uses routine rune essence (outside of maybe f2p ironmen or something ). And now outside of lava runes, pure character is replaced by daeyalt.
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Since NMZ and Zulrah, nobody has ever mined essence, and critters shed it than ever. Hell, you do not even need to craft your runes anymore in the first place, farm Zalcano or possibly drakes if you need natures. It is a real shame every time they destroy by incorporating of skilling stuff to PVM loot vast sources skilling.
Character and rune essence used to be the same thing, they have been split to a character which can be utilised in P2P and temperament which may be utilised in F2P to combat F2P bots farming essence.
By adding methods to flood and farm A decision which was undermined RuneScape with character faster than the mining robots ever could, such as NMZ. They are leading to the paradoxical scenario where character costs less than rune essence.
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Yes, it is a shame that is true, and this suggestion is aimed at creating the skilling process at least viable again for ironmen.
It’s a little ask, but at this point, it’s pretty clear that the simple fact that PvM has destroyed and swallowed everything else in RuneScape is never likely to be addressed. The boss slayer blog is simply additional proof that this is actually the direction RuneScape is currently going to cheap OSRS gold last in.
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